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	<title>neonascent</title>
	<link>http://blog.neonascent.net</link>
	<description>exploring architecture, technology, art, and philosophy</description>
	<lastBuildDate>Sun, 07 Mar 2010 13:20:00 +0000</lastBuildDate>
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	<item>
		<title>YouTube automatic captioning</title>
		<description><![CDATA[(Via Slashdot):
PCMAG.COM is reporting that YouTube has just released their automatic captioning system for public use:
The technology still isn&#8217;t perfect, but Google is also using YouTube, with its vast array of accents, languages, background noise, and other distractions to improve its technology.
But the closed-captioning also means that millions of users who are hard of hearing, [...]]]></description>
		<link>http://blog.neonascent.net/archives/youtube-automatic-captioning/</link>
			</item>
	<item>
		<title>CitySwitch Newcastle</title>
		<description><![CDATA[I&#8217;ve just returned from the 5-day CitySwitch Architectural workshop in Newcastle organized by UTS lecturer Joanna Jakovich.  The participants were asked to choose between four teams, each looking at architectural interventions of one kind or another.  As well as team participation, I directed some energy into creating an online live map of the [...]]]></description>
		<link>http://blog.neonascent.net/archives/cityswitch-newcastle/</link>
			</item>
	<item>
		<title>Nefarious uses of Augmented Reality</title>
		<description><![CDATA[Real-time tracking of police presence would just require some friends
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Recently I&#8217;ve been looking at the emerging humanitarian uses of collaborative micro-blogging, and in particular Project EPIC&#8217;s initiative to define a “folksonomy” of tweet formats to aid Haiti crisis response.  I&#8217;m currently building a set of Yahoo Pipes feeds that process and locate relevant tweets [...]]]></description>
		<link>http://blog.neonascent.net/archives/nefarious-uses-of-augmented-reality/</link>
			</item>
	<item>
		<title>Computer Aided Architectural Design</title>
		<description><![CDATA[(via Bruce Sterling&#8217;s Beyond the Beyond blog) 
Recently, Bruce Sterling featured Voxopolis (below) on his blog.  The project extends Conway’s Game of Life into the 3rd dimension in order to evolve a city design.  It is one of six presented in the Helvepolis &#8211; Urban Design in Vitro! exhibition, showcasing the work of [...]]]></description>
		<link>http://blog.neonascent.net/archives/computer-aided-architectural-design/</link>
			</item>
	<item>
		<title>Mouthwatering materials in CG architecture movie</title>
		<description><![CDATA[Alex Roman has created this beautiful, fully computer-generated architectural movie single-handedly:

The Third &#038; The Seventh from Alex Roman on Vimeo.
The small (simulated) depth-of-focus and constant shifting focus helps with convincing the viewer it&#8217;s actually real, and it guides the eye across a catalog of gorgeous surfaces.  As much as I am concerned with a [...]]]></description>
		<link>http://blog.neonascent.net/archives/mouthwatering-materials-in-cg-architecture-movie/</link>
			</item>
	<item>
		<title>Multi-variant testing wordpress themes &#160;</title>
		<description><![CDATA[You may be viewing this site with a new theme.  Or you may not.  Let me know what you think, and any suggestion, in the comments!  Your feedback is much appreciated!  Why the uncertainty?  I am only testing the new theme on some visitors, so you might be lucky or [...]]]></description>
		<link>http://blog.neonascent.net/archives/multi-variant-testing-wordpress-themes/</link>
			</item>
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		<title>360 camera setup</title>
		<description><![CDATA[
The video above is taken from Rubin&#8217;s Flash Panorama Laboratory.  It is the result of experiments using non-professional commercial cameras to create &#8220;the world&#8217;s most affordable video solution capable of shooting and virtually recreating all possible viewing directions of the environment&#8221;.  As you can see, the custom created video player allows you to [...]]]></description>
		<link>http://blog.neonascent.net/archives/360-camera-setup/</link>
			</item>
	<item>
		<title>Building Point-Clouds of Emotions</title>
		<description><![CDATA[Following on from my look at image-based reconstruction of the buildings of a city, I want to explore another type of reconstruction; let&#8217;s call it psycho-social.  While the image-reconstructions build a cloud of architectural feature points, location-tagged micro-blogging allows the formation of a cloud of social/emotional “enunciation points”.  
With the announcement that Twitter [...]]]></description>
		<link>http://blog.neonascent.net/archives/building-point-clouds-of-emotions/</link>
			</item>
	<item>
		<title>How to Build Cities from Tourist Photos</title>
		<description><![CDATA[My research colleague Vinh Nguyen sent me this video of Washington University&#8217;s latest image-based reconstruction project (via a New Scientist article &#8220;Entire cities recreated from Flickr photos&#8221;). 
&#160;

&#160;
The video shows reconstructed mesh models of the city of Rome.  The meshes were constructed using &#8220;Structure from Motion&#8220;, a &#8220;process of finding the three-dimensional structure by [...]]]></description>
		<link>http://blog.neonascent.net/archives/how-to-build-cities-from-tourist-photos/</link>
			</item>
	<item>
		<title>The sound of space</title>
		<description><![CDATA[Close your eyes wherever you are, and you may become aware of the aural complexity of the space you&#8217;re in.  The acoustics, distant sounds of play or belligerence, nature or machinery form a constellation of environmental cues we unconscious incorporate into our sense of a place.  
We live in a world which privileges [...]]]></description>
		<link>http://blog.neonascent.net/archives/the-sound-of-space/</link>
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